Young shepherd from Umor
Male human (Azlanti, Pureblooded) commoner 1
LN Medium humanoid (human)
Hero Points 1
Init 2 Dex, 2 Dex)
Vig 7 (1d6) Wnd 28 (Threshold 14)
Fort 3) or
unarmed strike 2 nonlethal)
Str 14, Dex 14, Con 14, Int 8, Wis 17, Cha 13
Base Atk 4 to jump with a running start,
4 to jump), Appraise 3 in hilly or rocky areas), Survival +5, Swim +0; Racial Modifiers highlander (hills or mountains)—————————
Languages Azlanti, Common
SQ heart of the wilderness, hero points
Combat Gear healer’s kit (0 uses remaining); Other Gear longbow, shepherd’s crook, backpack, bedroll, belt pouch, blanket[APG], bread (9), canvas (sq. yd.), cheese (9), fishhook, flint and steel, furs[APG], hemp rope (50 ft.), hot weather outfit[APG], meat (8), peasant’s outfit, pole, sack, shovel, soap, waterskin, winter blanket, 75 gp
Action Points – 5/5
Healer’s kit – 10/10
Luck (2/day) – 2/2
Furs +2 Fort vs. Cold Weather (does not stack with Survival skill’s bonuses)
Heart of the Wilderness +0 Negative Hp required for death increases by listed amount, +5 on CON checks to stabilize.
Hero Points Hero Points can be spent at any time to grant a variety of bonuses.
Highlander (hills or mountains) +1 to Stealth checks, Stealth is always a class skill for you. Double this in hilly or rocky areas.
Hot weather outfit +2 Fort vs. Hot Weather (does not stack with Survival skill’s bonuses)
Luck (2/day) Gain a +2 Luck bonus to Armor Class and a +1 Luck bonus to all other checks.
Run Run 5x your speed in light/medium armor or 4x speed in heavy armor and keep Dex when running.
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Kashat is a 16 year old boy from the village of Umor. Son of a sheep herder who was assaulted and horribly wounded 4 years ago, Kashat took up the responsibility of watching after the families flock. Bitter over the assault on his father, Kashat swore to be more prepared.
Kashat is a bit of loner, but feels a deep desire for justice and order.